Iaac Bits 10: Learning cities
Collective Intelligence in Urban Design Areti Markopoulou The digital intelligence that is inevitably starting to penetrate every aspect of our previously analogue systems of living, working or social interacting calls for new models of designing our city and opens new territories of experimentation in the processes related to urban design. While the idea of intelligent machines that simulate “cognitive functions” such as “learning” or “problem solving” is not new, its extensive use, in recent years, in the urban design discipline opens up a series of new possibilities – as well as plenty of cultural, ethical or even aesthetic hesitations and risks. How do our cities learn? Can machines design and what? Is crowd intelligence appropriately harvested in our evolutionary and generative design processes? And has our current big data analysis approach reached the limit of human and computational intelligence? Learning Cities explores the “intelligence” applied in the processes and outcomes of designing our urban environments.
An Interdisciplinary Manifesto on Design, Technology and the Human Experience Allen Sayegh, Stefano Andreani, Matteo Kalchschmidt What makes an environment "responsive"? This book provides some key concepts in the form of a design manifesto. Critically articulated from the perspective of leading experts, scholars and professionals, the ideas explored are unpacked through speculative urban visions and design projects at different timeframes, contexts and scales ranging from interactive artifacts to augmented cities. Drawing from a multiyear research at the REAL Lab at Harvard GSD and design work by INVIVIA and other innovative practices, the book unfolds the experiential facets of our technologically-mediated relationship with space in the fields of architecture and urbanism, design and art. With the collaboration of the Harvard REAL Lab. EBOOK VERSION